3D Projects
Maya
All projects in this section were made using maya
All models, lighting and camera were made and set up by me
Home Telephone
This is a house telephone. It uses basic materials, which give it a naturally plastic look.
Standard view

Secondary View

Default material

Material + Wireframe

Ceiling Light
Standard view

Default material


Secondary view
WireFRame

Arcade Cabinet
Standard view

Secondary view

No Material

Wireframe

Shotgun
As someone who wants to design video games and video game assets, I decided to design this shotgun, as it can function as a usable weapon in a game, or as a display item in the environment.
Standard view

No Material

Wireframe

Sword
Standard view

Low Poly 6-Sided Die
I made the texture used for this model in Pixel Studio, and then UV mapped it onto a simple cube to give it a stylised low poly look.

Cinema4D
All projects in this section were made using Cinema4D
All models, lighting and camera were made and set up by me
Scary Hallway
This project was made in my 3D Environment and Animation class. The assignment was to create a 3D scene and to animate the camera moving through it. As I have a preference for horror related content. I chose to create a spooky hotel hallway. I modeled everything in this scene, and textured everything using images available online, though I did edit some of the images used in photoshop to add the look of grime, mold, and the spray paintings on the wall.
Final Render


.jpg)

Animated Text
This project was made in my 3D Environment and Animation class. The assignment was to create 3D text of our name and animate it moving into the scene. I also played with the material to make it purple and glow. I also used comic sans as a joke to upset any other graphic designers that saw it.
Final Render
Animated Text
This project was made in my 3D Environment and Animation class. The assignment was to follow a tutorial and set up set up lights in show case. The bust used in the scene is a publicly available asset, and I arranged the scene and lights.
Final Render

Mug
This project was made in my 3D Environment and Animation class. The assignment was to create a mug model, and then create out own texture in Adobe Illustrator and to apply it to the mug model. Then we set up the camera and lights in the scene.
Final Render

Crate Texture UV Map
This project was made in my 3D Environment and Animation class. The assignment was to apply a crate texture to cube using UV mapping. The texture was provided by the professor.
Final Render

Crate Texture UV Map
This project was made in my 3D Environment and Animation class. The assignment was to animate a camera changing its focus between a close object, a mid distance object, and far object. The three objects used are publicly available assets.
Final Render
Character Bust
This project was made in my 3D Environment and Animation class. The assignment was to create whatever we wanted, so I chose to try and make a bust of my own original character and animate it. I made everything in the scene and made the eye texture in photoshop.
Final Render